Bad Company 2 Settings |
Bad Company 2 Settings |
Feb 24 2010, 09:21 AM
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#1
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
See Poll.
Obviously things may change when the game goes live - different tweaks/gamemodes etc., In the meantime am trying to get a feeling for settings that people are likely to want on our server One of the bones of contention on bf2 was Friendly fire. BF2 had enable + FF off for Friendly mines/claymores - we don't know whether there will be such an option for BC2 yet, so have left the choice as enable/disable for now. Please note Hardcore mode forces other settings e.g. you can't have hardcore mode + minimap More settings may follow e.g. hopefully restrict crates to being destroyed only by rigging them and not by tanks/c4 but no news as yet. :-) If anyone wants to discuss other potential settings e.g. baserape/vehicle stealing etc., go ahead -------------------- |
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Feb 24 2010, 09:46 AM
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#2
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Knight Lieutenant Group: Clan Members Posts: 824 Thank(s): 0 Points: 218 Joined: 30-December 07 From: Brighton Member No.: 54 |
I voted for disable on hardcore mode on the basis that I've not managed to get on a server running it. Has anyone else managed to have a blast on hardcore mode, if thoughts please.
-------------------- There are 10 types of people in this world, those who understand binary and those who don't |
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Feb 24 2010, 10:43 AM
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#3
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
I've played hardcore a few times, but it wasn't quite what I was hoping for. The armour tends to own and it's not as skillful as normal mode as people seem to aim less - because you die faster people tend to just spray bullets more or you just get sniped.
My thoughts on the killcam are split - it'd help stop snipers camping but hinders the ability for a squad leader to provide a spawn point near the action Rank limits seem fairly pointless to me.. i would consider if there was a way of restricting low ranks from using vehicles but this isn't an option FF is a bit different to BF2 - the maps are a lot busier and it seems easier to shoot people on your team. Not sure how to vote in this regard - might just be a case of trying both and see which option people are happier with. I'll vote in this at a later date :-) -------------------- |
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Feb 24 2010, 02:24 PM
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#4
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Knight Lieutenant Group: Clan Members Posts: 989 Thank(s): 1 Points: 215 Joined: 5-June 08 From: Tyler, Texas, US Member No.: 124 |
i vote no on killcam because the killcam pisses me off on MW2. gives ur position away every damn time, so the person u killed just comes around the corner and kills u.
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Feb 24 2010, 02:40 PM
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#5
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Paddle Master Group: Clan Members Posts: 2,085 Thank(s): 30 Points: 317 Joined: 3-December 07 Member No.: 50 |
not going to vote until ive actually played the main gamefor at least a week, i suspect people would want to change their votes after having given it a fair go as well
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Feb 24 2010, 03:42 PM
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#6
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Knight Lieutenant Group: Clan Members Posts: 989 Thank(s): 1 Points: 215 Joined: 5-June 08 From: Tyler, Texas, US Member No.: 124 |
yeah, i will probably change mine after playing the full game.
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Mar 20 2010, 01:26 PM
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#7
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Knight Lieutenant Group: Clan Members Posts: 824 Thank(s): 0 Points: 218 Joined: 30-December 07 From: Brighton Member No.: 54 |
After playing around for a bit I've come to the realisation that the rush map 'Nelson Bay' is actually infantry only, so I was wondering what people's opinion was if we were to put one of the servers running this map only for those inf fan boys out there?
-------------------- There are 10 types of people in this world, those who understand binary and those who don't |
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Mar 20 2010, 02:28 PM
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#8
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Man at arms Group: Clan Members Posts: 155 Thank(s): 1 Points: 125 Joined: 5-September 07 Member No.: 4 |
Really don't matter to me. If you want we can put the second server as inf only maps
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Mar 20 2010, 02:47 PM
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#9
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Paddle Master Group: Clan Members Posts: 2,085 Thank(s): 30 Points: 317 Joined: 3-December 07 Member No.: 50 |
forgot about this poll - ive pretty much just mirrored the current settings me have now as i dont see any reason to change
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Apr 30 2010, 03:05 PM
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#10
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Knight Errant Group: Clan Members Posts: 571 Thank(s): 0 Points: 381 Joined: 3-October 09 From: down your shaft :/ Member No.: 4,133 |
I would like to suggest we try some alternative/harder settings on the second CQ server ( the 24 man one)
maybe take out crosshairs, makes GL harder to use add friendly fire ; again less CG/GL/Nade spam and poss disable spotting (not too sure on this one/ open to suggestions) thoughts plz K. -------------------- WIP...
never build your exit to a deep mineshaft next to a lake....... ~Explorer Caste~ 1. Always carry Lumber,Coal and a compass 2. Be prepared not to see the light for a good few cycles 3. Profit :D |
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Apr 30 2010, 03:36 PM
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#11
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Paddle Master Group: Clan Members Posts: 2,085 Thank(s): 30 Points: 317 Joined: 3-December 07 Member No.: 50 |
so hardcore mode then?
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Apr 30 2010, 03:57 PM
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#12
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Knight Errant Group: Clan Members Posts: 571 Thank(s): 0 Points: 381 Joined: 3-October 09 From: down your shaft :/ Member No.: 4,133 |
no not HC
because it lowers HP meaning spraying bullets nets you kills my alternative would force people to aim and concentrate fire -------------------- WIP...
never build your exit to a deep mineshaft next to a lake....... ~Explorer Caste~ 1. Always carry Lumber,Coal and a compass 2. Be prepared not to see the light for a good few cycles 3. Profit :D |
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Apr 30 2010, 04:30 PM
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#13
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Knight Lieutenant Group: Clan Members Posts: 824 Thank(s): 0 Points: 218 Joined: 30-December 07 From: Brighton Member No.: 54 |
I would rather we just stick it on HC mode tbh, I've had a few rounds on HC servers and generally found them enjoyable.
-------------------- There are 10 types of people in this world, those who understand binary and those who don't |
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Apr 30 2010, 09:15 PM
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#14
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
well set up the server one way and see how it pans out.
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