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> Left 4 Ravenholm
MonkeyFiend
post Feb 5 2009, 09:16 AM
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Prior to the official SDK coming out am not going to start building maps, it does however make sense to take pre-built maps for other games e.g. team fortress, css and port them into L4D

Now one of the finest games of all-time has some levels that would seem pretty perfect for L4D...

Half Life 2; Ravenholm areas

I've managed to coax this into working but is still very much messy and requires a hell of a lot of texture/model conversion

Pros: prebuilt and wellmade maps
Cons: requires approx 1.35gb of files, some events don't work, zombies don't spawn properly, would breach copyright and server contracts to use

When built, I suspect using this on our servers won't attract too much attention.

I need to get some time (possibly this weekend) when Tess isn't about to put some proper time into it

Will try and post some screenshots this weekend smile.gif


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