SDK beta finally out! |
SDK beta finally out! |
May 17 2009, 02:30 AM
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#1
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Knight Lieutenant Group: Clan Members Posts: 989 Thank(s): 1 Points: 215 Joined: 5-June 08 From: Tyler, Texas, US Member No.: 124 |
ok, lets see if we can make an awesome map! i have been reading the tutorials and trying to see how this thing works. so far looks pretty simple.
i was thinking of trying to make a campaign to where at the end of each area there are more than one saferooms, but depending on which u go in the area where u start the next round will be different. would prob be kinda long and take some time, but if a few of us were working on it it should be quite easy. maybe. lol. -------------------- |
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May 18 2009, 12:31 PM
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#2
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Knight Errant Group: SM Guild Members Posts: 543 Thank(s): 0 Points: 102 Joined: 29-October 07 Member No.: 32 |
i'd still like to do karkand. i said before if we did a group effort, it would make it a lot easier to work with a source that we all know so well.
could be done non-linear too quite easily i think.. if done non-linear tho, might be a bit small for a full 5 map campaign, however you could easily turn it into a 3 map campaign i think.. and tbh the whole 5 maps of a campaign aren't really necessary if you guys are still interested i'll get to making up a map of how the levels would work. or atleast a starting point so you could give feedback, etc. |
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