L4D Tournaments |
L4D Tournaments |
Mar 5 2009, 10:43 AM
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#1
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
There was talk of entering some leagues for L4D, so we need to either commit to this or give up on the league idea.
I've created a TWL team for league matches You can go and create a user account on www.teamwarfare.com/ (this account creation takes about 2 minutes of your precious time) then join the =SM= team by going to: http://www.teamwarfare.com/viewteam.asp?team=SneakyMonkeys.com and clicking join. We'll need 4 good players and a few reserves for this. If more people join then we'll arrange teams afterwards. Now... I don't particularily want to waste my time setting this up, so if you're interested then sign up if not then just say here. The L4D cup is EU based, so most of the teams will be EU (in respect of pings) The L4D matches for the cup appear to be 3 maps picked at random on vs with a straight knockout The matches also appear to be played around 7pm GMT on Sundays. SIGNUPS: MonkeyFiend Hypoboxer Fido COWARDLY PEOPLE NOT WISHING TO PLAY Magik6 Magik5 Fox PEOPLE THAT HAVEN'T REPLIED YET: Lawpf2001 Jearick Cabletwitch Zol Grimm Crapz Cobolt Chopintrolli Sly rabbit If not enough people sign up then we'll cancel the participation. I EXPECT ALL MEMBERS TO MAKE A POST HERE ONE WAY OR ANOTHER. -------------------- |
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Mar 6 2009, 11:44 AM
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#2
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Knight Errant Group: SM Guild Members Posts: 543 Thank(s): 0 Points: 102 Joined: 29-October 07 Member No.: 32 |
I've realized that L4D just has a hard time doing what it was intended to do. Too many people complain of its randomness, though that was what it was setting out to be in the first place. It wasn't trying to be a game for clan matches, yet the clan types are making too much noise and unfortunately Valve has listened to much for my liking.
The maps are too linear, and everyone knows them too well now. The only time I have fun is when things happen that I don't expect, and with everyone running through the maps like they are a group of 4 SAS, it's getting pretty boring. I don't blame people for trying to be good at the game, but it's just taken a natural progression of becoming dull. Also, I don't think the game was made as well as I originally thought. It's still just way too damn scripted. It's too easy to take advantage of the scripted events once you've played through them 100 times. My entire hope of this game being good again rests on the SDK. The SDK will allow for new maps/mods and hopefully bring some randomness back into the game. Until then I'll be playing it very rarely |
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