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GoochTyke
post Mar 31 2008, 02:29 PM
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here's my frames per second results in game BF2 using Fraps as a benchmark , maxed out but with antialiasing turned off.





Frames, Time (ms), Min, Max, Avg
4559, 45911, 95, 101, 99.301

that ll do nicely smile.gif


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MonkeyFiend
post Apr 3 2008, 12:13 PM
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(BACK UP ANY FILES YOU MAKE CHANGES TO! ONLY CHANGE THE FILE MENTIONED, OTHER CHANGES CAN RESULT IN PB BANS tongue.gif)

well the gist of it is set your latency compensation to whatever your average ping is on the server you play on the most.

open bf2\mods\bf2\settings\usersettings.con (after making a backup in another directory, not in the same folder dammit)

BF2 by default expects lag to be 100ms and compensates for this amount by default. In reality people don't have 100ms pings unless they are unlucky. look at the GSDefaultLatencyCompensation setting:

SettingsManager.floatSet GSDefaultLatencyCompensation 0.100000

(this represents 100ms, you can change this to your actual average ping e.g. 0.040000 for 40ms etc.,)



NOW... I DONT RECOMMEND CHANGING ANYTHING ELSE!

However other stuff you can change:

SettingsManager.U32Set GSInterpolationTime 1200

This is the time between checks on what you computer reckons is going on and what the server thinks is happening. Lowering this number means that what you see on the screen is more like how the server sees things, however it puts quite an overhead on the CPU.
To put it simply there are occasions where someone may be ducked behind something, they spring up and shoot you - but you don't see them spring up as your game client hasn't predicted this (think of a graph being smoothed out, it loses data). Lowering the setting means the client checks with the server more often and so you are more likely to see people jump round corners/pop up from behind stuff more accurately. Lowering this can really put a strain on your computer/internet connection though.


SettingsManager.U32Set GSExtrapolationTime 100

Pure predicitive form as extrapolation implies. Again lowering this can cane the system, it will however reduce some warping effects that you may see on the screen when the client has predicted player movements and then is corrected by the server. This setting also depends on not only you computer spec and network connection but on the lagginess etc., of everyone else tongue.gif

The last two settings are very much dependant on your computer spec, internet connection so adjusting them both up and down until you hit a level you think works well is the best suggestion


example settings (that work for my setup (high end system)), but will probably suck for everyone else tongue.gif) are:

SettingsManager.boolSet GSClPunkBuster 1
SettingsManager.floatSet GSDefaultLatencyCompensation 0.030000
SettingsManager.boolSet GSExtrapolateFrame 0
SettingsManager.U32Set GSExtrapolationTime 600
SettingsManager.U32Set GSInterpolationTime 44
SettingsManager.U32Set GSPerfLogAtPlayerCount 30
SettingsManager.stringSet GSPlayerName "MonkeyFiend"
SettingsManager.boolSet GSShowNetGraph 0
SettingsManager.boolSet GSUseObjectCache 1

(Don't complain about the long post, its as concise as this sort of thing can be!)

cheers,

MonkeyFiend


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Posts in this topic
- GoochTyke   FRAMES PER SECOND   Mar 31 2008, 02:29 PM
- - m33amkii   QUOTE(GoochTyke @ Mar 31 2008, 03:39 PM) ...   Apr 2 2008, 08:47 AM
|- - GoochTyke   QUOTE(m33amkii @ Apr 2 2008, 09:57 AM) 45...   Apr 2 2008, 09:34 AM
|- - m33amkii   QUOTE(GoochTyke @ Apr 2 2008, 10:44 AM) i...   Apr 2 2008, 07:57 PM
- - Lawpf2001   no he had max of 101 and min of 94 and an average ...   Apr 2 2008, 09:00 AM
- - Magik5   lol, when ever i have fraps running when fields on...   Apr 2 2008, 10:24 AM
- - GoochTyke   i only get about 60 on crysis   Apr 2 2008, 10:33 AM
- - =R6= Warduk   i get 10000 on crysis :S   Apr 2 2008, 05:33 PM
- - GoochTyke   wot frames per sec ? yeah rite   Apr 2 2008, 05:52 PM
- - Magik5   LOL, crysis, very high i get about 17-20, high i ...   Apr 2 2008, 06:19 PM
- - GoochTyke   QUOTEsuch a shit game though so i dont care xD ...   Apr 2 2008, 07:05 PM
- - MonkeyFiend   yup - number of frames, time in ms etc. I kinda ...   Apr 3 2008, 09:04 AM
- - Magik5   it was me, i pm'd you you berk :/ LOL   Apr 3 2008, 09:41 AM
- - MonkeyFiend   (BACK UP ANY FILES YOU MAKE CHANGES TO! ONLY C...   Apr 3 2008, 12:13 PM
|- - Magik5   i like your long posts, i actually enjoy reading t...   Apr 3 2008, 12:55 PM
- - MonkeyFiend   nope - I'm saying changing the latency compens...   Apr 3 2008, 01:06 PM
- - Magik5   lol well i suck even more then i thought ;0 doh w...   Apr 3 2008, 01:12 PM
- - GoochTyke   i just tried some setting changes ,had a game and ...   Apr 3 2008, 01:14 PM
|- - MonkeyFiend   QUOTE(GoochTyke @ Apr 3 2008, 02:32 PM) i...   Apr 3 2008, 01:35 PM
- - MonkeyFiend   well yes, that would be retarded, however it was m...   Apr 3 2008, 01:15 PM
- - Magik5   done already, who the fudge does backups anyway :s...   Apr 3 2008, 01:22 PM
- - GoochTyke   ME   Apr 3 2008, 01:32 PM
- - Magik5   just finished lunch, gna go cain   Apr 3 2008, 01:38 PM
- - GoochTyke   Now if every enemy infantry i came across on teh f...   Apr 3 2008, 01:43 PM
- - Lawpf2001   if you had a head like that it would be a bitch wh...   Apr 3 2008, 02:42 PM
- - Magik5   lol@gooch ive got portal in my orange box but ne...   Apr 3 2008, 02:59 PM
- - MonkeyFiend   shame on you! portal is probably the best thin...   Apr 3 2008, 03:03 PM
- - Magik5   ill play it once ive finished perseus mandate, if ...   Apr 3 2008, 03:06 PM
- - Lawpf2001   its a bit confusing. but with the reward of cake a...   Apr 3 2008, 03:08 PM
- - Magik5   yo gooch, heres what i have: SettingsManager.bool...   Apr 4 2008, 12:19 PM
- - GoochTyke   yep , i m using same as monkeys at the mo as too...   Apr 4 2008, 12:23 PM
- - =FaRT= skutaboy   QUOTEI'm saying changing the latency compensat...   Apr 22 2008, 11:45 AM
- - =FaRT= skutaboy   Not a good start...   Apr 22 2008, 12:15 PM
- - MonkeyFiend   yeah, it should help a bit. The default setting is...   Apr 22 2008, 12:21 PM
- - =FaRT= skutaboy   DOH !!! EDIT: Just put spaces in r...   Apr 22 2008, 01:12 PM
- - MonkeyFiend   if it works you won't get an error message   Apr 22 2008, 01:31 PM
|- - =FaRT= skutaboy   QUOTE(MonkeyFiend @ Apr 22 2008, 02:49 PM...   Apr 22 2008, 01:49 PM
- - MonkeyFiend   well that was just an option since you probably va...   Apr 22 2008, 02:27 PM
- - Magik5   so where exactly do the hitboxes change to? if you...   Apr 22 2008, 03:21 PM
- - =FaRT= skutaboy   Well I played a few rounds last night after alteri...   Apr 24 2008, 11:19 PM
- - MonkeyFiend   heh nice skuta As for the hitboxes the easiest w...   Apr 25 2008, 07:43 AM
- - Magik5   lol the hitbox's are awful, but i always used ...   Apr 25 2008, 10:32 AM


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