Banner texture problem. |
Banner texture problem. |
Jul 28 2014, 06:10 PM
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#1
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Knight Errant Group: Old Git SM Members Posts: 510 Thank(s): 283 Points: 510 Joined: 3-April 14 Member No.: 4,445 |
So since the last update, every banner in a map gets bugged in my computer.
I tried recording a video of the issue, but as my first try ever, the thing is HUGE. Like more than 1Gb, and the audio is messed up. I'm also having issues with fog, only letting me see like 30 metres in fornt of me. But I'll record that once I understand how to make videos that doesn't take 1GB. (I also wnted to show how Coldfront looks at 90+ fps, but the stupid shadowplay thing doesn't let me capture higher than 60fps videos, so sorry for those who asked.) Warning, Audio is too loud http://youtu.be/IuTqHRDIn0I |
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Dec 11 2014, 12:24 PM
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#2
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Hi,
thanks for the message. The stretched banner problem was an issue with the map build, rather than an issue with the client computer. It made itself apparent on certain texture/shader levels (usually the higher end, if I remember correctly) and with specific video card rendering. The bug was fixed in a patch from Torn Banner though, so should no longer be occurring. -------------------- |
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