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> Custom Maps
MonkeyFiend
post Dec 7 2021, 07:48 PM
Post #1


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I've added 30 custom maps back in, as follows:

-sdkfileid=2663771188 -sdkfileid=1212454373 -sdkfileid=251709150
-sdkfileid=1711324862 -sdkfileid=763395978 -sdkfileid=1523232895
-sdkfileid=647032196 -sdkfileid=741040975 -sdkfileid=514528049
-sdkfileid=252372620 -sdkfileid=194481583 -sdkfileid=278701152
-sdkfileid=246911985 -sdkfileid=581386575 -sdkfileid=208277394
-sdkfileid=200631646 -sdkfileid=275356082 -sdkfileid=243031382
-sdkfileid=242995337 -sdkfileid=242073361 -sdkfileid=246578741
-sdkfileid=284610171 -sdkfileid=356336156 -sdkfileid=491079275
-sdkfileid=544175126 -sdkfileid=1799235898 -sdkfileid=1719424367
-sdkfileid=444954418 -sdkfileid=503627516 -sdkfileid=278861844


-sdkfileid=2663771188
AOCTO-SkaalengradCastle_p
AOCLTS-SkaalThrone_p
AOCLTS-Skaalengradvillage_p
AOCCTF-Skaalvillage_p

-sdkfileid=1212454373
AOCFFA-adlerkaV04w_p

-sdkfileid=251709150
AOCFFA-TATOOINEVERSION1_p
AOCTD-TATOOINEVERSION1_p
AOCLTS-TATOOINEVERSION1_p
Tested

-sdkfileid=1711324862
AOCTO-SnowDrift_p
AOCFFA-SnowDriftVillage_p
AOCLTS-SnowDriftVillage_p
AOCTD-SnowDriftVillage_p
AOCFFA-SnowDriftCastle_p
AOCLTS-SnowDriftCastle_p
AOCCTF-SnowDriftForest_p
AOCTD-SnowDriftForest_p

-sdkfileid=763395978
TO2-Dankageddon_p

-sdkfileid=1523232895
TO2-Horde_SandcastleA_p
Tested

-sdkfileid=647032196
TO2-Stronghold_p

/-sdkfileid=741040975
AOCLTS-StarWars3_p
AOCFFA-StarWars3_p
AOCTD-StarWars3_p

-sdkfileid=1375588743
?modname=PropHunt

-sdkfileid=514528049
TO2-CursedMoor_p

-sdkfileid=252372620
AOCTO-MinasTirith_p

-sdkfileid=194481583
AOCTO-Bailey_p
tested

-sdkfileid=278701152
AOCTO-Seaborn_p

-sdkfileid=246911985
AOCTO-NavalWarfare_p

-sdkfileid=581386575
AOCTO-Parodin_p
AOCLTS-ParodinVillage_p
AOCFFA-ParodinVillage_p

-sdkfileid=208277394
AOCTO-Whitenest_p
AOCCTF-Whitenest_p
AOCLTS-Whitenest_p
AOCTD-Whitenest_p

-sdkfileid=200631646
AOCLTS-Dust_p.udk
AOCTD-Dust_p.udk
AOCFFA-Dust_p.udk
Tested

-sdkfileid=275356082
AOCTO-OnTheEdgebeta_p
AOCTO-OnTheEdgeP1_p

-sdkfileid=243031382
AOCTO-NavalFort.udk

-sdkfileid=242995337
AOCTO-2-LouieTest3

-sdkfileid=242073361
AOCTO-WalledIn_p

-sdkfileid=246578741
AOCTO-Antrum_p

-sdkfileid=284610171
AOCTO-Football_p

-sdkfileid=356336156
AOCTO-CultsKeep_P

-sdkfileid=491079275
AOCTO-FallenCity_P

-sdkfileid=544175126
AOCTO-SunwaterBay-v5

-sdkfileid=1799235898
AOCTO-Belmez2_p.udk
AOCTO-Belmez2_palace_p

-sdkfileid=1719424367
AOCTO-Gatecrasher2_P

-sdkfileid=444954418
AOCTO-LiveHouseCastle_P

-sdkfileid=503627516
AOCTO-LionsMouth_Art
AOCTO-LionsMouth_Game
AOCTO-LionsMouth_p

-sdkfileid=278861844
AOCFFA-Reconquest_p
AOCLTS-Reconquest_p
AOCTD-Reconquest_p
AOCTO-Reconquest_p

id=491079275
AOCTO-FallenCity_P

?id=262096510
aocto-cornharbor_p

?id=357070679
AOCTO-DarkforestWinter_p


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Angry Jesus, AsDeR, hardworkingcrackwhore, Monkwon
LMB BackStab
post Dec 28 2021, 10:21 AM
Post #2


Filthy Peasant


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Posts: 8
Thank(s): 4
Points: 8
Joined: 8-July 20
Member No.: 5,646




Hay there,

I have a couple questions about this list.

1. when you're in server and type GetServerSDKMaps list wont be as long as this list. Its like 1/3 of this list.

2. can players vote servertravel aocto-frigid_p?modname=PropHunt for example or is it only admins that can change mod type.

Or how is prophunt supposed to work, I think you cannot vote for it.

Cheers, Backstab
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Monkwon
post Dec 28 2021, 04:05 PM
Post #3


Squire
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Group: =SM= Chivalry Group
Posts: 110
Thank(s): 74
Points: 110
Joined: 22-April 18
From: Boston, UK
Member No.: 5,403




Good holiday. I don't know this for certain but:
1. before when we loaded up so many maps only a couple dozen would appear there, even missing some maps from the bundled together ones. The list is supposed to have all custom map there but it doesn't always
2. prophunt is excellent fun and also a mod. mods *might* **probably** need server reboot to work if not admin to do it

I will try test this
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