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> for those with admin login bind problems
MonkeyFiend
post Dec 4 2014, 06:27 PM
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open the UDKPlayerinput.ini file in C:\Users\#username#\Documents\my games\Chivalry Medieval Warfare\UDKGame\Config

Look for a line like:

CODE
Bindings=(Name="O",SecondaryKey=,Command="adminlogin ADMINPASSWORD",Control=False,Shift=False,Alt=False
,bIgnoreCtrl=False,bIgnoreShift=False,bI
g
noreAlt=False,Mod=False,bIgnoreMod=False
,
Flag=,FriendlyName="Unknown")


^btw that should be on one line. stupid forum word wrap :/

Add it if it doesn't exist or replace it if it does. make sure you put the password in! tongue.gif


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Yet Another Fool
post Dec 4 2014, 07:15 PM
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Yes, I finally got the admin password ! It's ADMINPASSWORD guys !
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HackedPenguin
post Dec 4 2014, 07:20 PM
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Fuck Monkey, why you reveal the password to everyone? Now I have to go over all this again when you change it again >:(
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AsDeR
post Dec 4 2014, 09:26 PM
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Since when? It's always been 1234.

Now that you are at it Monkey, how does one fix the friend green diamond not displaying over their heads on =SM= servers?
And how the fuck can one keep their configuration after an update? I'm tired of tweaking and tweaking and then all dissapearing.
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MonkeyFiend
post Dec 4 2014, 09:39 PM
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well depending on the update.. you can just set you inputs file to read only tongue.gif (or save a backup and just overwrite any new patch ones)*

As for the friend marker, they were disabled when they caused issues on large servers, by vote. However the issue that caused instability was fixed about 3 months ago, but there hasn't been a vote to turn them back on

*obviously if a patch changes something in this file though, it may cause problems. 95% of the time, it's fine


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AsDeR
post Dec 4 2014, 10:36 PM
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I actually preffer not seeing them, breaks the immersion, but there is always some player asking, so I was curious.

So... how about fixing the lag? biggrin.gif
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