Server tickrate |
Server tickrate |
May 25 2014, 11:43 AM
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#21
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
hehe
btw have booted the 7 people who were occupying the limited archer server, applied the higher tickrate and restarted it -------------------- |
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Jun 2 2014, 08:54 PM
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#22
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Knight Group: Old Git SM Members Posts: 477 Thank(s): 139 Points: 477 Joined: 8-March 14 From: Finland Member No.: 4,435 |
The pings have been very high recently, since you changed the tickrate and after the latest update Monkey. Do you know what is causing the ping issues? I'd like to know.
Are you still trying to find the perfect tickrate? Thanks. |
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Jun 3 2014, 07:53 PM
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#23
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Peasant Group: Members Posts: 21 Thank(s): 0 Points: 21 Joined: 11-March 14 Member No.: 4,439 |
What's the current tickrate ?
We indeed get a lot more often high ping issues since the increase of tickrate. |
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Jun 4 2014, 07:21 AM
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#24
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
I've reverted the tickrate on the carnage server back to default, my gut feeling is that the recent high pings are coincidental to the tick change, so we'll see
additionally there's been a network issue in the DC where the carnage server resides - will post in the members area. Anyhoo, let me know how the carnage server fares -------------------- |
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Jun 4 2014, 12:28 PM
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#25
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Knight Group: Old Git SM Members Posts: 477 Thank(s): 139 Points: 477 Joined: 8-March 14 From: Finland Member No.: 4,435 |
The pings in carnage are good now, I have the normal 90 ping there now, nice to see it's working
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Jun 4 2014, 01:08 PM
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#26
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
ho'k changing the archer limit back to default
btw by default, I mean the original SM default of 60 ticks, not the game default of 30 -------------------- |
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Jun 4 2014, 05:58 PM
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#27
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Man at arms Group: Members Posts: 172 Thank(s): 9 Points: 172 Joined: 29-July 13 From: Chester Member No.: 4,347 |
difficult to tell since coldfront is always more laggy than any other map
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Jun 5 2014, 10:44 AM
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#28
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Carnage server pings are fine atm, less so last night.
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Jun 5 2014, 11:26 AM
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#29
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Knight Group: Old Git SM Members Posts: 477 Thank(s): 139 Points: 477 Joined: 8-March 14 From: Finland Member No.: 4,435 |
It's still kinda laggy in carnage :/
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