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> Client R8 / Server R12 are in QA
Pandora92
post May 6 2010, 09:32 PM
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http://forums.electronicarts.co.uk/bc2-pc-...ver-r12-qa.html

No-one had posted this yet so I thought I might as well, some of those changes look pretty awesome, it's about time. tongue.gif wink.gif

Also Demize has hinted in the forums we might be getting a G3 buff, fuck yeah. biggrin.gif

Oh also:

Server - Idle kick is controllable
Server - Profanity filter can be disabled
Server - Teamkill-kick system is controllable
Server - Ticket counts and bleed rate are controllable per-level
Server - Infantry only mode available per-level
Server - Initial spawn delay and respawn delay are adjustable

if you see this Monkey, any plans to change the servers we should know about? ^^

SQDM could use infantry only IMO, and I hope the profanity filter goes. tongue.gif


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Yes we are well aware of the fact that most players are generally terrible. Currently we are working on a "fix" but some people consider this "genocide" so it may never be released.
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K.
post May 7 2010, 06:18 AM
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awesome changelog you found there pandy

i've had a quick squiz and i'll prob update this post to reflect my findings with some possible ideas later


Idle Kick

this will come in super handy for users whom leave pc on all day biggrin.gif it will help greatly in kicking off a server

Kick on Demand

Not sure how this works, maybe a bf2 vet can fill in the details on how that worked?

Inf Only

this could be a solution for our 2 servers, maybe one inf only and one mixed maps and vanilla

toggle zoom/crouch

finally i've been w8'n for ages on this one


D:

Still NOT fixed the sodding friends list ffs EA I have more than 20 friends!!!!!!!!!! and i would like to be able to join games on friends further down my friends-list from pos10 onwards .......


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Qrbrrbl
post May 7 2010, 12:13 PM
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Sounds like some cracking changes there.

Maybe I should dust off my pilot helmet tongue.gif


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Magik5
post May 7 2010, 12:20 PM
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QUOTE (K. @ May 7 2010, 07:18 AM) *
Kick on Demand

Not sure how this works, maybe a bf2 vet can fill in the details on how that worked?


dont think we had this on our server but it sounds pretty self explanitory - i guess youd have a list of clan members/trusted friends and if anyone on this list tried to join when the server was full it would boot someone so they could join...


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K.
post May 7 2010, 12:50 PM
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ah nice, we had that on our tf2 server, altho we would have to connect thru console

connect:*ip*:*port*


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WIP...

never build your exit to a deep mineshaft next to a lake.......

~Explorer Caste~
1. Always carry Lumber,Coal and a compass
2. Be prepared not to see the light for a good few cycles
3. Profit :D
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Pandora92
post May 7 2010, 01:02 PM
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"The Balance tweaks are as follows:

Slightly increased the damage of the UZI at long range.
The AKs74u now has more felt recoil when aiming.
The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
Fixed a bug where the SVU would do too little damage at long range.
Fixed a bug where M95 rounds would not kill armored targets with headshots. "

Oh snap, can't wait to get in some good old G3 loving.

I'm also really excited for the queue system tbh, a lot of the time I wanted to join one of the servers and it was full, and rather than being next on the list to join you just need to keep checking it randomly. angry.gif

Personally I don't see vehicles as being much of a problem on rush or conquest, sure it feels cheap to get killed by them sometimes but all the maps are still fairly balanced with them, especially with some of you guys shanking them with rpgs. tongue.gif wink.gif On SQDM though since it really IS an infantry only game type I think it would be better without them, there's nothing more annoying than someone driving the tank all the way up to the edge of the map, gathering his 3 squad members with repair tools to heal him, and then sniping down with the tank, just my opinion though. smile.gif

And helicopters might be useful again, w00t! cool.gif


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Yes we are well aware of the fact that most players are generally terrible. Currently we are working on a "fix" but some people consider this "genocide" so it may never be released.
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Magik6
post May 7 2010, 02:34 PM
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Fucking hate vehicles, good riddance I say.


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MonkeyFiend
post May 8 2010, 06:19 PM
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although the server settings will go down to clan votes, I'm guessing based on the BF2 days...

Removal of swear filter (but add auto-banning for racism)
idle kick time increased (helps get the servers started)
as mentioned elsewhere I can imagine 1 main server being used for vehicles rush/cq and one being used for inf only, the third being used for whatever

Good list of changes though smile.gif


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