IPB





Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> R10 Patch changes, things wot I have noticed
MonkeyFiend
post Apr 21 2010, 01:15 PM
Post #1


Security and Projects
**********

Group: Clan Dogsbody
Posts: 4,687
Thank(s): 1098
Points: 2,440
Joined: 31-August 07
From: A Magical Place, with toys in the million, all under one roof
Member No.: 1




Although only had a very brief time to play the patch before coming to work, I have noticed (although might be being paranoid about some things):

1. Vehicles, particularily the ATV are slower (need confirmaton on this)
2. The tracer dart leaves no trail and is much much faster
3. Possibly the damage dealt by AA is nerfed slightly
4. The CG has been nerfed
5. The m60 seems about the same - some people reporting 1 more bullet to kill at range
6. The GL splash damage (or splash radius) has been reduced. bah.
7. The 4 players to start a round didn't seem to work, I seemed to have colelcted some starts with just me/kadey on the server (they'll probably 'fix' this soon)
8. Knife is very dicey - stabbed several times and didn't seem to get the autoaim lock on. Either way the original bugs of stabbing a stationary person and getting the sound but no kill are still there.
9. The m1911 rate of fire is slower
10. Tank rounds drop has been increased
11. Rapair tools overheats faster & has a longer cooldown


--------------------

Go to the top of the page
 
+Quote Post
MonkeyFiend
post Apr 21 2010, 01:18 PM
Post #2


Security and Projects
**********

Group: Clan Dogsbody
Posts: 4,687
Thank(s): 1098
Points: 2,440
Joined: 31-August 07
From: A Magical Place, with toys in the million, all under one roof
Member No.: 1




Also had many reports that its impossible to knife someone from behind. Need confirmation.

A sniper I played with also reports the M95 being nerfed. Not tried it myself yet


--------------------

Go to the top of the page
 
+Quote Post
MonkeyFiend
post Apr 21 2010, 01:25 PM
Post #3


Security and Projects
**********

Group: Clan Dogsbody
Posts: 4,687
Thank(s): 1098
Points: 2,440
Joined: 31-August 07
From: A Magical Place, with toys in the million, all under one roof
Member No.: 1




Need confirmation for:

Chat when dead also seems possible, but the squad/kit selection screen covers the text up, so you can't see what you're typing.

Need someone to confirm it, but appears GL reloads from ammou boxes faster?

M14 and G3 range increase
M93 pistol has been buffed
M1 Garand has gotten a tiny damage increase. Long range damage increased to 28 and range increased to 64.
LMGs have gotten all kinds of accuracy changes.
C4 throw range has been reduced (like they did in BF2. gah)



--------------------

Go to the top of the page
 
+Quote Post
K.
post Apr 21 2010, 01:28 PM
Post #4


Knight Errant
*******

Group: Clan Members
Posts: 571
Thank(s): 0
Points: 381
Joined: 3-October 09
From: down your shaft :/
Member No.: 4,133




how funny would it be, that in a few days time EA leaks a statement telling us that there have been NO tweaks to any of the weps and everything we have discovered was all in our heads biggrin.gif


--------------------
WIP...

never build your exit to a deep mineshaft next to a lake.......

~Explorer Caste~
1. Always carry Lumber,Coal and a compass
2. Be prepared not to see the light for a good few cycles
3. Profit :D
Go to the top of the page
 
+Quote Post
MonkeyFiend
post Apr 21 2010, 01:37 PM
Post #5


Security and Projects
**********

Group: Clan Dogsbody
Posts: 4,687
Thank(s): 1098
Points: 2,440
Joined: 31-August 07
From: A Magical Place, with toys in the million, all under one roof
Member No.: 1




QUOTE (K. @ Apr 21 2010, 02:28 PM) *
how funny would it be, that in a few days time EA leaks a statement telling us that there have been NO tweaks to any of the weps and everything we have discovered was all in our heads biggrin.gif



While I'm willing to accept some of the stuff I might be wrong about e.g. ATV speed, am pretty sure a whole bunch has been changed and annoyingly stuff that people hadn't complained about nor was considered a problem (range for throwing c4 for example)


--------------------

Go to the top of the page
 
+Quote Post
K.
post Apr 21 2010, 01:46 PM
Post #6


Knight Errant
*******

Group: Clan Members
Posts: 571
Thank(s): 0
Points: 381
Joined: 3-October 09
From: down your shaft :/
Member No.: 4,133




well standard range for throwing c4 is ok, but there are ways to glitch it to get up to 3x throw distance, maybe that was fixed instead


--------------------
WIP...

never build your exit to a deep mineshaft next to a lake.......

~Explorer Caste~
1. Always carry Lumber,Coal and a compass
2. Be prepared not to see the light for a good few cycles
3. Profit :D
Go to the top of the page
 
+Quote Post
MonkeyFiend
post Apr 21 2010, 01:59 PM
Post #7


Security and Projects
**********

Group: Clan Dogsbody
Posts: 4,687
Thank(s): 1098
Points: 2,440
Joined: 31-August 07
From: A Magical Place, with toys in the million, all under one roof
Member No.: 1




nope def standard throwing range has been reduced, it feels like you're throwing c4 with a limp wrist. As such I'll call it the magik5 nerf tongue.gif


--------------------

Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 28th November 2024 - 02:46 PM
Sneaky Monkeys Clan :: MonkeyFiend.com