random crashes on both l4d servers |
random crashes on both l4d servers |
Oct 22 2009, 09:37 AM
Post
#1
|
|
Knight Errant Group: Clan Members Posts: 571 Thank(s): 0 Points: 381 Joined: 3-October 09 From: down your shaft :/ Member No.: 4,133 |
i've noticed a fair few lockups on the l4d servers (both)
its happening during campaign and versus modes main culprit seems to be on level changing after a round finishes :/ could there be a corrupted file or something causing this or maybe a plugin is to blame? i'm not very technical so i'm sorry if i'm no help at all lol -------------------- WIP...
never build your exit to a deep mineshaft next to a lake....... ~Explorer Caste~ 1. Always carry Lumber,Coal and a compass 2. Be prepared not to see the light for a good few cycles 3. Profit :D |
|
|
Nov 2 2009, 04:11 PM
Post
#2
|
|
Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
well we've got a support tickey out with the game hosts at the moment (no reply as yet)
I believe the server requires mp_gamemode to be set. If we set it to coop op it locks the server to coop. If we then start a versus lobby and connect it connects in coop (rather than overiding the default as it should) The oposite also happens if we specify mp_gamemode as versus and try a coop lobby. This is very silly. I've not tried it yet as a workaround, but ingame you may be able to set the mp_gamemode from the console if it loads the wrong type of game: sm_cvar mp_gamemode versus sm_cvar mp_gamemode coop I've plonked a copy of my findings in the gameservers.com forums here: http://forums.gameservers.com/viewtopic.ph...31414d3b09dcf58 Will wait and see what support have to say for themselves -------------------- |
|
|
Lo-Fi Version | Time is now: 23rd November 2024 - 04:54 PM |