My long moan about Project Reality |
My long moan about Project Reality |
Mar 16 2009, 12:44 PM
Post
#1
|
|
Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
read this if you can be arsed, I only wrote this to justify my thoughts on PR, while waiting for a fat program to compile...
Basically I downloaded it again after briefly playing an older version. My first impressions are that it has quite a bit of potential. The new training servers were handy for getting me use to various kits/vehicles without people bitching and moaning or insiting they fly because it's their server etc., However I've found relatively few servers playing, a lot of the servers I've been on have featured people TK'ing for vehicles, abuse of assets, childish behaviour and racism (often with no kick vote or players that just dont care, lack of admin etc.,) and the impact of cheats which I've seen a few is greater than bf2. Spending 20 minutes getting to a point only to have someone crash the server was not fun. I've no issues with the new weapons and vehicles as such, to be honest I quite like them. However I did find the medic system unintuitive. I base my opinions on a couple of games with some from R6, a few hours of random squads and probably about 20 hours of games with EB staff (who knew all the levels like the back of their hands) I have to admit I like the teamwork elements, however I did find the spawn times excessive. While making assets like helicopters more valuable, the long spawn times mean you're often left waiting, especially when someone sharks an asset then totals it within 20 seconds. This would be avoided if everyone were truely working together, however this just doesn't happen on public servers; players work as squads because they have to, but not as a team as a whole. Now I don't want jumping on rockets insta-respawn a la UT, however the pace of PR is too slow for my liking, even with rally points near the fight. In probably the 20-30 games I've played, regardless of being superior to the enemy or getting our asses kicked, I've never found the battles to be intense, more a series of disjointed skirmishes. Now even after all of this I've still not given up on the game - perhaps it will grow on me, so I'll play some more of it. However please don't dismiss my opinions as lacking in knowledge - although I don't have as many hours as some I would like to think my knowledge of games dating backs from wolfenstein3d, encompassing many strategic games (hell even a HNC in military tactics... don't ask ), 'realisitic' fps games like americas army etc., and a working knowledge of bf2 along with the hours I've put into PR would stand me in good stead to make comment. I know it's a different game and I have spent time learning it (ok I may not be a master of PR, but I at least know what's going on) I've also found the 'community' of sorts to contain a high propertion of wankers - many people are just retards (tk'ers/general flamers), while others have the truly vile arrogant and aloof cliquey type mentality. Often people are quick to blame others or condescend for 'lack of game knowledge' - even on training servers. (although I have met quite a few cool individuals too) - impact of people TKing is also higher since you don't just respawn in 15 seconds back into the action. I suspect this is inherant of the game type - making a more realitisitc more hardcore FPS attracts the more 'hardcore' crowd, who often think that by making the game more hardcore (complex/difficult etc.,)means they are possess 'skillz' etc., that players of other games couldn't possibly have, which makes them better than players of other games. There's a surprising number of PR players that have told me BF2 is for noobs. None of which have managed to justify this statement. Overall, the game is good on a technical, reailistic levels.. however I've not found it particularily fun. Now Flame away.... -------------------- |
|
|
Mar 16 2009, 01:53 PM
Post
#2
|
|
Knight Errant Group: SM Guild Members Posts: 543 Thank(s): 0 Points: 102 Joined: 29-October 07 Member No.: 32 |
cool that you've put some time into it. probably right on most thoughts.. tho i think it just bothers me less then it does you..
although I will say that I'm a bit surprised by saying the stuff about most servers having people tking etc. that stuff definitely does happen, but I've always found it to be way less then vanilla ever was. What servers do you play on? There are a half dozen servers that we regularily play on because we know they are fairly decently admin'd. no real difference from vanilla if you ask me.. you created your clan and server because of the vast amount of poorly ran servers.. 0.o I'd say tho for the comments about it mostly just being a bunch of disjointed skirmishes, I'm curious what maps you were playing on the 20-30 games.. because while it is entirely possible to just have skirmishes here and there, there are definitely "hot zones" on maps where big fights usually end up happening. It surprised me that in 20+ games you havn't really seen any? IMO they are vastly more epic then anything BF2 has. Spawn times are long (as you said), therefore most don't throw their lives away stupidly. Gone are the just running into the middle of the enemy and killing as many as you can like would be done in BF2, because, more realistically, this is the fastest way to fail. Generally advancing the lines is the way to win. Plus bring armor into the equation. Armor OWNS ALL. as it should. Thus meaning when you take down armor, it actually means something substantial!! No killing a tank 40 times in one round. Big fucking deal taking out a tank if it spawns again in 30 seconds. You kill a tank in this, and you have no tank to go up against for 20 minutes. I know that in vanilla, you and I used to be similar in the throw our lives away to get as many kills as possible type of players. always in the middle of the fight rather then gunning from farther away and playing it safe. Now, it took twon MONTHS of getting me out of that way of playing, because it isn't successful here. Even after 20 games I'd be interested if you still play this way. Spawn times aren't long if you aren't always dead. I'm not sure what you find tough about the medic? Other then trying to play the kit like it is in vanilla, (which is a common failure), I don't know what's wrong with it? It was the best kit in vanilla because it was the most unbalanced. It's quite balanced now IMO. so I ask this.. what game does it better? I've played America's Army it isn't better IMO. Or atleast, you don't see me playing it.. maybe I should say, what would you rather play instead? |
|
|
Lo-Fi Version | Time is now: 24th November 2024 - 10:49 AM |