Playing round with L4d Posters |
Playing round with L4d Posters |
Jan 20 2009, 10:23 PM
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#1
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Since my sad life revolves around coding, its nice to play with arty-farty programs once in a while... so since the SDK for left 4 dead isn't out yet, I thought I'd have a mess around with a campaign poster, since if we do get some maps out we'll need to make one:
and I know theres some bad brushwork to the left of francis, but having a low attention span, I got bored and decided to work on some mods -------------------- |
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Jan 21 2009, 12:00 PM
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#2
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Knight Errant Group: SM Guild Members Posts: 543 Thank(s): 0 Points: 102 Joined: 29-October 07 Member No.: 32 |
hey upon you just saying that, the BG looks pretty resonably matched up. with the exception of the left side, as you already said
shadows in the FG curb on the street i'd make darker tho |
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