Playing round with L4d Posters |
Playing round with L4d Posters |
Jan 20 2009, 10:23 PM
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#1
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Since my sad life revolves around coding, its nice to play with arty-farty programs once in a while... so since the SDK for left 4 dead isn't out yet, I thought I'd have a mess around with a campaign poster, since if we do get some maps out we'll need to make one:
and I know theres some bad brushwork to the left of francis, but having a low attention span, I got bored and decided to work on some mods -------------------- |
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Jan 21 2009, 11:53 AM
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#2
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
nope, the building are mishmashed from other places, the ground is from karkand
Agree with the text, I was going to add a sharpen on the edges once I made the dawn gradient at the bottom, but never got round to it... -------------------- |
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