L4D UPDATE! |
L4D UPDATE! |
Jan 15 2009, 01:57 AM
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#1
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Valve have just updated Left 4 Dead, the changelog is:
January 14, 2009 - Left 4 Dead Update Released Left 4 Dead has been updated with a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is below. For PC users the update will be applied automatically via Steam. Meanwhile, the update will be made available to Xbox 360 players in the coming weeks. General
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Jan 19 2009, 06:44 PM
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#2
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
eesh, may have to look for another way - the 100% is map variance as in if team 1 gets a tank in the middle of the map, with 100% set team 2 could get a tank at any point in the map. Setting it to 75% is 75% of the map distance away from the first tank, not from the beginning of the map.
As in if team 1 gets a tank 15% through the map, setting the tank to 75% would still mean you could get a tank at the beginning and anything up to 90% through the map. It's either all or nothing -------------------- |
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