L4D UPDATE! |
L4D UPDATE! |
Jan 15 2009, 01:57 AM
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#1
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Valve have just updated Left 4 Dead, the changelog is:
January 14, 2009 - Left 4 Dead Update Released Left 4 Dead has been updated with a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is below. For PC users the update will be applied automatically via Steam. Meanwhile, the update will be made available to Xbox 360 players in the coming weeks. General
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Jan 19 2009, 04:21 PM
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#2
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
waaat? Firstly the moly/pipebomb placing do not match between rounds...
1st team, not wishing to dilly-dally picked up a molotov and 2 pipebombs - these were just available on the way.. a tank came, kicked some ass and avoided getting lit.. The 2nd team knowing they were about to ge a tank scoured the place for molotovs (which they packed several of), cleared the surrounding area first and the moment the tank popped it's head out was lit-up 'apocalypse now' style Likewise when levels came with no tank, the 2nd team used this knowledge to get stocked up on pipebombs instead of molys, since these were of more use :S I think it would be nice to allow 2 modes of play - competetive and random. Random: like the old days, random weapons, random tanks, random witches Competetive: both teams get same weapons, tanks in the same place etc., to make it more balanced for clan matches and tournaments. -------------------- |
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