L4D UPDATE! |
L4D UPDATE! |
Jan 15 2009, 01:57 AM
Post
#1
|
|
Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Valve have just updated Left 4 Dead, the changelog is:
January 14, 2009 - Left 4 Dead Update Released Left 4 Dead has been updated with a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is below. For PC users the update will be applied automatically via Steam. Meanwhile, the update will be made available to Xbox 360 players in the coming weeks. General
-------------------- |
|
|
Jan 15 2009, 02:26 PM
Post
#2
|
|
Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
I've seen comments along these lines on various forums citing a balance: 1st round - neither team prepared, 2nd round - both teams prepare a set peice, ergo balance.
However this is flawed as: 1. This assumes that prepared infected = prepared survivors. I suspect even the most co-ordinated infected still can't match co-ordinated survivors, therefore the team playing survivors in the 2nd round have an advantage 2. On the 2nd round the event is triggered by the suvivors. This means they camp just before the tank point and wait for the infected to spawn, kill them, then trigger the tank. They basically control when the tank appears.. also allows them to be cocks and not trigger the tank until they clear the other infected or spent a little more time before the tank event scavenging for explosives. I'd prefer it both teams got the same amount of tanks and the nominated tank, at the beginning of the round, was able to pick a position to spawn in at a later point in the game when the survivors got near to that point. This would allow tanks to spawn in a strong location and for survivors aware of this to prepare while also allowing some randomness e.g. a tank may choose a weaker spawn point, in order to catch survivors off-guard -------------------- |
|
|
Lo-Fi Version | Time is now: 24th November 2024 - 12:27 PM |