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> Accessing Dead Air/Death Toll in Versus mode
MonkeyFiend
post Jan 9 2009, 10:08 AM
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Firstly Valve have removed accesss to Dead air and Death Toll in versus mode.

You can manually download some patched versions of these from here:

Complete campaign pack: http://sneakymonkeys.com/maps.rar

[Edit: changed the address since over 800 people have downloaded these files, I suspect our downloads have been passed around tongue.gif )

I added them a rar without thinking, so if you can't open these files you'll need a copy of winrar (http://www.rarlab.com/download.htm)

You then need to extract them to your maps folder, such as:

C:\steam\steamapps\common\left4dead\left4dead\maps

After installing maps you may need to restart steam.


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Connecting to a server
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Since these are custom maps, you can only play them on servers that have them installed, such as the sneakymonkeys server

To connect to sneakymonkeys (either be a member of the steam group sneakymonkeys) or connect manually, open the console (~) and type: Connect 85.236.100.37:27215

The server may not be on these campaigns, you'll require access to the server in clanforge (server.sneakymonkeys.com) - slect the left 4 dead server (MH11345), click on servers, tick the box next to the server, click live control, click current game and select the corresponding map e.g. l4d_vs_airport_01 etc.,(and then press change map button)


ISSUES:

1. String Table Errors

The content on your computer differs from that on the server. I'd recommend redownloading the custom maps again

2. Doors/Cars/Objects appear white.

Workaround: go to your graphics options and turn shaders to Medium - this will sort out the textures

This relates to HDR Shaders not being built properly. To fix this we could rebuild the cubes (buildcubes command) on the server and redownload all of the maps, if things go wrong (and l4d is pretty buggy) it would prevent access to the server (until you reinstall the maps) so I DO NOT recommend this.


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=R6= Raile
post Jan 14 2009, 05:53 PM
Post #2


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monkey do you know at all how the SDK will work for creating levels? like i said, i havnt used any software of that kind since the 90's. i'm just trying to get a grasp on how things work, to then see how we could actually make a collaboration work.

as for karkand, i might be on board. i have done some rough sketches at work and now have an idea in my head that i think could work to make karkand into an l4d level. the idea would be that rather then replicating the map of karkand, which doesn't work as its not linear, you create a path that one playing bf2 might run, going from the US base to the MEC main. imagine that while running down the streets along this set path, any and all of the alleys, junctions in roads, etc, are all blockaded by whatever (car's, anything that works), to force it to be linear. imagine as you run thru karkand, that anytime you would normally have a choice of different alleys or streets to turn down, you now don't. at each turn, only one path to follow. the path would try to run through as many of the key areas of the map as possible, to replicate the karkand experience. i've got a sorta rough path jotted down that could be played with.
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- MonkeyFiend   Accessing Dead Air/Death Toll in Versus mode   Jan 9 2009, 10:08 AM
- - Magik5   ah sweet, had no idea about the custom maps is t...   Jan 9 2009, 10:19 AM
- - MonkeyFiend   They had decided the balance was not right on them...   Jan 9 2009, 01:57 PM
- - Magik5   sweet idea, id love to get stuck into it. not sure...   Jan 9 2009, 02:08 PM
- - Jearik   Hey, you guys think we could do this this evening?...   Jan 14 2009, 01:07 PM
- - MonkeyFiend   don't see why not - providing we can muster 8 ...   Jan 14 2009, 01:11 PM
- - Magik5   im in ftw   Jan 14 2009, 01:26 PM
- - MonkeyFiend   god, I sucked so badly at l4d last night - maybe a...   Jan 14 2009, 01:40 PM
- - Jearik   Great, I'm psyched. I have a friend, DAS who...   Jan 14 2009, 01:41 PM
- - MonkeyFiend   no problem - although dont forget to get the maps ...   Jan 14 2009, 01:44 PM
- - =R6= Raile   i'd be up for some tonight oh and i'd pos...   Jan 14 2009, 02:05 PM
- - MonkeyFiend   cool - still waiting on the L4D software dev kit t...   Jan 14 2009, 02:27 PM
- - =R6= Raile   are you guys only interested in replicating karkan...   Jan 14 2009, 02:35 PM
- - fido77   i think a close to karkand would be cool, but with...   Jan 14 2009, 02:49 PM
- - Magik5   i like the idea of a karkand level, i dont think i...   Jan 14 2009, 03:11 PM
- - =R6= Raile   monkey do you know at all how the SDK will work fo...   Jan 14 2009, 05:53 PM
- - Magik5   nice, would like to see another alternative is to...   Jan 16 2009, 11:23 AM
- - =R6= Raile   ooo i like that idea aswell i'm not sure... ...   Jan 16 2009, 12:04 PM
- - Magik5   i guess it would, yes - but are we hung up on the ...   Jan 16 2009, 12:36 PM
- - Magik5   but perhaps im overcooking it a little, depends ho...   Jan 16 2009, 12:37 PM
- - Magik6   Count me out   Jan 16 2009, 12:48 PM
- - Magik5   you dont count anyway   Jan 16 2009, 01:24 PM
- - fido77   yeah!!! you don't count. we don...   Jan 16 2009, 01:27 PM
- - Magik5   SUCK IT 6 YOU QUEER!!!!   Jan 16 2009, 01:27 PM
- - Magik6   No one will ever accept me for who I am   Jan 16 2009, 01:43 PM
- - Magik5   i tried and failed, i couldnt put up with the arse...   Jan 16 2009, 01:48 PM
- - =R6= Raile   i'm glad to see this thread didn't get der...   Jan 16 2009, 02:31 PM
- - fido77   and we can always modify it some if we don't l...   Jan 16 2009, 02:44 PM
- - Magik5   derailed? nice pun i guess karkand makes sense,...   Jan 16 2009, 02:51 PM
- - =R6= Raile   like i said i have a rough map and some thoughts, ...   Jan 16 2009, 02:54 PM
- - Magik5   yeh, we need to discuss. have to say tho, karkand...   Jan 16 2009, 03:04 PM
- - MonkeyFiend   @Raile: The SDK contains all of the texture, brush...   Jan 16 2009, 03:53 PM
- - Magik5   wow, seems easy enough   Jan 16 2009, 03:55 PM
|- - MonkeyFiend   QUOTE(Magik5 @ Jan 16 2009, 03:55 PM) wow...   Jan 16 2009, 04:03 PM
- - Magik5   im currently quite excited to try it out the int...   Jan 16 2009, 04:07 PM
- - fido77   i've only biult one mod, but i had to do it th...   Jan 16 2009, 05:07 PM
- - Magik5   make coffee   Jan 16 2009, 05:09 PM
|- - fido77   QUOTE(Magik5 @ Jan 16 2009, 10:09 AM) mak...   Jan 16 2009, 05:36 PM
- - =R6= Raile   ok monkey, yeah that looks pretty much what i expe...   Jan 16 2009, 05:20 PM
- - Magik5   im sure youll pull through   Jan 16 2009, 05:51 PM


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