64 Slot server opinions |
64 Slot server opinions |
Jul 22 2008, 07:16 AM
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#1
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Just thought I'd make a topic for people to post their opinions with the server being chagned to 64 slots (for testing) - the clan will have a vote (clan members only) on which setting to keep, but thought it might be useful for non clan members and regulars to post their opinions.
After a few games last night... my first impression is that if you thought the nadespam was bad with 32, you don't want to try 64 -------------------- |
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Jul 22 2008, 12:55 PM
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#2
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Knight Errant Group: Clan Members Posts: 645 Thank(s): 0 Points: 79 Joined: 18-November 07 From: Swindon Member No.: 43 |
haha. in someways i feel the Karkand is too small for 64. If there were multiple USMC spawnpoints across the map it may be diff
Law -------------------- |
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Jul 22 2008, 04:12 PM
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#3
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Peasant Group: Newbie Members Posts: 13 Thank(s): 0 Points: 0 Joined: 8-February 08 Member No.: 72 |
haha. in someways i feel the Karkand is too small for 64. If there were multiple USMC spawnpoints across the map it may be diff Law yes, i think is too small too... 64 slots servers they play a lot of supporters a lot of nadespamming and spanwcamping are the results.... i think teamplaying on 64 is not possible.... i vote for 32/32 server but my whote doesn't count... cheers rule* ps i know magik5 hates nadespammer |
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