64 Slot server opinions |
64 Slot server opinions |
Jul 22 2008, 07:16 AM
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#1
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Security and Projects Group: Clan Dogsbody Posts: 4,687 Thank(s): 1098 Points: 2,440 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Just thought I'd make a topic for people to post their opinions with the server being chagned to 64 slots (for testing) - the clan will have a vote (clan members only) on which setting to keep, but thought it might be useful for non clan members and regulars to post their opinions.
After a few games last night... my first impression is that if you thought the nadespam was bad with 32, you don't want to try 64 -------------------- |
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Jul 22 2008, 10:29 AM
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#2
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Squire Group: Newbie Members Posts: 148 Thank(s): 0 Points: 2 Joined: 21-September 07 Member No.: 14 |
We have just raised ours from 52 to 64 - http://www.gametracker.com/server_info/8.9.11.153:16567/
Although it maxes out at 58 I think (reserve slots). Its on trial at the minute and we are gathering customers thoughts. The general consensus so far indicates more lag! TBH, I haven't noticed too much difference in gameplay, maybe a bit more intense at times with not as much respite. I've played 64 player Karkand before (IMA I think) and it was a bit too much for me. Die then die again and again and....(nothing knew there I suppose)! |
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