Maps on the SM 64 server, Propose a change |
Maps on the SM 64 server, Propose a change |
May 10 2016, 09:47 PM
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#1
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Filthy Peasant Group: Members Posts: 5 Thank(s): 3 Points: 5 Joined: 2-January 16 Member No.: 4,808 |
Hello great and wonderful people of SM. I have been talking with some players on your 64 player server about the current map rotation on it. I've found it that quite a few wants it to change it. I do realise only members have a vote in this matter and that's fine. I just propose that you vote to see if the opinions of the masses reflect the opinions of the members.
Now, the maps we would think should be removed is Shore. Everytime it comes up a lot of map votes start pouring in. I personally think the map is okey but the last objektiv is just dreadful, especially for the Mason Order. Just getting on the boat with the flag is infuriating. I'd like for members that happen to love this map to not take this personally. Hope you're doing well Yours sincerely Nuclear Ned -------------------- I can lift a refrigerator
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The Following 1 Users Say Thank You to NuclearNed For This Useful Post: Angry Jesus |
May 29 2016, 12:56 PM
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#2
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Squire Group: Banned Posts: 117 Thank(s): 70 Points: 117 Joined: 21-February 15 From: My house Member No.: 4,604 |
Generally the map rotation has been sucky as of late. And it shows with so many people moaning and groaning like old nans about it in chat.
There have been a ton of new maps created and finished in workshop and I'm at a loss as to why SM haven't even tried throwing just a couple of them into the mix. Chiv wasn't however meant to have balanced maps, I find the game far more fun with maps that are not balanced. It adds far more satisfaction to achieving a hard objective. Taking away shore would be a bad move I say. -------------------- Removed at request of user
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May 29 2016, 01:13 PM
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#3
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Peasant Group: Members Posts: 31 Thank(s): 8 Points: 31 Joined: 26-August 15 Member No.: 4,721 |
Generally the map rotation has been sucky as of late. And it shows with so many people moaning and groaning like old nans about it in chat. There have been a ton of new maps created and finished in workshop and I'm at a loss as to why SM haven't even tried throwing just a couple of them into the mix. Chiv wasn't however meant to have balanced maps, I find the game far more fun with maps that are not balanced. It adds far more satisfaction to achieving a hard objective. Taking away shore would be a bad move I say. Then let's put Belmez right after it in a rotation, as it seems it's the most favourable map, maybe they'd stop outvoting it everytime -------------------- Salt master
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May 29 2016, 01:26 PM
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#4
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Squire Group: Banned Posts: 117 Thank(s): 70 Points: 117 Joined: 21-February 15 From: My house Member No.: 4,604 |
Then let's put Belmez right after it in a rotation, as it seems it's the most favourable map, maybe they'd stop outvoting it everytime # Superb idea! -------------------- Removed at request of user
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The Following 1 Users Say Thank You to Steelshanks For This Useful Post: Angry Jesus |
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