Fallout New Vegas love/hate, It's like sliding into a warm, bubbly bath. Full of piranha. |
Fallout New Vegas love/hate, It's like sliding into a warm, bubbly bath. Full of piranha. |
Nov 10 2010, 08:14 PM
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Peasant Group: Clan Members Posts: 14 Thank(s): 0 Points: 8 Joined: 20-August 09 From: Exeter, United Kingdom Member No.: 4,115 |
Anyone else playing this at the mo?
Picked it up for xbox360 and it's such a strange game. It's so full of great ideas, great quests, great story, etc. but has some of the worst bugs I have ever seen in a game. Technical crapiness and crashing aside, there are about a billion quest scripting bugs, AI glitches that make crazy stuff happen and a total lack of balance or polish on big chunks of the game. I've still put about 80 hours into it so far and have almost got to the end, but i've also come up against literally dozens of almost game breaking bugs that I could only recover from by going back to an earlier save and finding out how to avoid them in the first place. Obsidian have a dreadful track record for exactly this sort of thing and it looks like not much has changed. |
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Nov 23 2010, 10:24 PM
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#2
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Man at arms Group: Clan Members Posts: 152 Thank(s): 1 Points: 152 Joined: 28-April 10 Member No.: 4,262 |
Ive experienced the odd crash but nothing gamebreaking, and no problems with quest triggers. Logged about 40 hours so far and im almost at the end-game point. The only issues ive had were with dodgy companion AI and companions completely disappearing, funnily enough disappearing companions are easily fixed by utilising the elevator bug in one of the vaults
Hypo, pm me the quest details, pretty sure ive done vault 22. -------------------- |
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