Maps on the SM 64 server, Propose a change |
Maps on the SM 64 server, Propose a change |
Jun 5 2016, 09:31 AM
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#21
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Knight Errant Group: Old Git SM Members Posts: 707 Thank(s): 344 Points: 707 Joined: 11-December 14 Member No.: 4,549 |
(edited) Now that I think of it perhaps the best idea would be to make it: Belmez->Darkforest->Shore, this way Shore might actually have a chance at not being changed immediately
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Jun 5 2016, 09:39 AM
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#22
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Peasant Group: Members Posts: 31 Thank(s): 8 Points: 31 Joined: 26-August 15 Member No.: 4,721 |
(edited) Now that I think of it perhaps the best idea would be to make it: Belmez->Darkforest->Shore, this way Shore might actually have a chance at not being changed immediately Or it may cause a never ending loop -------------------- Salt master
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